Tencent (0700) posted a 46 percent growth in first-half net profit at 90.35 billion yuan (HK$108.56 billion) year-on-year, with the second-quarter figure beating estimates.
Revealing the results, Tencent's management reiterated the company's focus on compliance as China steps up scrutiny on tech giants.
On a non-IFRS basis, the profit for the first half jumped 17 percent to 67.16 billion yuan from a year ago.
No interim dividend was declared.
Net profit for the three months through June came in at 42.6 billion yuan, above a Refinitiv consensus estimate of 34.4 billion yuan. Profit was also boosted by an increase in the value of some of the companies Tencent has invested in.
Revenue jumped 20 percent to 138.3 billion yuan with sales from mobile games up 13 percent.
The results follow a number of setbacks Tencent has experienced as a result of regulatory actions Chinese authorities have unleashed on the tech industry and other sectors.
Tencent has been barred from entering into exclusive music rights agreements and saw its US$5.3 billion (HK$41.34 billion) plan to merge DouYu International and Huya blocked by China's market regulator last month.
Shares in the world's largest gaming firm by revenue also took a battering after a state media article described online games as "spiritual opium" and expressed concern about their impact on children.
As a result, Tencent temporarily lost its crown as Asia's most valuable company to chipmaker TSMC earlier this week.
Tencent has since announced new measures to reduce the time and money children spend on games, starting with its most popular game, "Honor of Kings."
It said in yesterday's earnings statement the moves went "beyond regulatory requirement."
It also emphasized that it was increasingly offering its technologies and expertise to companies and public services in an effort to contribute to the economy and society.
Addressing a question on general regulatory compliance, Tencent president Martin Lau said the company is very focused on compliance and risk management, and very self-restrained in terms of the size of non-payment financial products. "When we look into internal review, and when we look... to make sure that we are compliant with the spirit of regulators, it's actually relatively manageable," said Lau.
Some analysts have said that the market has overreacted to state media criticism of the gaming industry, noting that government calls to protect minors were not new and such players accounted for a small percentage of online gaming revenues.
Tencent's WeChat and 42 other apps were required by the Chinese authority to make rectifications amid illegal transference of user data.
In a statement published online, the regulator said the apps had illegally transferred users' contact list and location data, while also harassing them with pop-up windows.
The list also included an e-reading app owned by Alibaba (9988), as well as others managed by travel giant Trip.com (9961), and video streamer iQiyi.